Cool! Thanks for sharing all these tests.
While we're on the subject, looking at your results I see warriors seem to do proportionately more damage than the riders. 1200 vs 300 is 4:1, but the ratio of kills in that battle looks more like 2.5:1 or 3:1. Maybe it's RNG, though I can't check because, again, my warriors don't engage. But I saw the same thing in the Midnight Engine and it replicated. Does this replicate in WotS? If so, why is that? Are the calculations different for riders and warriors?
In fact, I'd be VERY interested in learning the full battle algorithm: damage calculation, the effect of forests, keeps, citadels, riders vs warriors, ice fear, and whatever else might apply. What little Chris Wild posted
here is not all that enlightnening. Especially since it seems the calculation is different for every version of the game (see the screenshots in my first post).
BTW, I see a very useful set of toggles on the map: waters, cups of dreams, slayer swords etc. I don't see horses, and those would be quite useful too! When saving Korinel the Fey, for example, who starts unhorsed. Correct me if I'm wrong, but I think you put horses under "vermin", with all the wolves and skulkrin, which isn't very helpful.
Also, the circular indicators don't align with the hero shields, which in turn don't align with the grid. In the pictue below, there is no way I would have guessed that the Guidance and the heroes are on the same square if I didn't already know this:

Lastly, in these screenshots I'm looking, respectively, at Lord Shadows, a group of Skulkrin, and some horses. Am I supposed to somehow be able to tell that they are there? I neither see them drawn, nor are they mentioned in any of the "think" screens... (They are actually there if I go to their squares, of course.)
