The Frozen Empire

Development continues in The Icemark

In the time since we released War of the Solstice a couple of years ago, development has been focussed on the next part in the Midnight Trilogy - The Icemark - which will be a faithful remake of the classic Doomdark's Revenge.

Progress has been a bit stop/start, but is currently picking up pace again. Here is a summary of where things are at:

Icemark terrain was formed and location types created (except pits which are still to do).


Colour profiling set up for the different times of day in The Icemark.


Tunnel system created allowing characters to move around under The Icemark.


New characters and armies added: Tarithel, Shareth, Dwarves, Giants, Icelords.


Mists added.


Map of Icemark added.


Wayne has already put down many completely new pieces of music for The Icemark, as well as numerous additional audio effects. There are some very special pieces in the mix.

Focus will shift next onto character selection mechanism, and once that's done I think it will be time to move onto the backend gameplay.

Stay tuned for further updates which you can also get on the social channels - see the links.

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New Release: The War of the Solstice (in The Midnight Trilogy 1.1f1)



Available Now !

'The War of the Solstice' is a 3D remake of 'The Lords of Midnight' by Mike Singleton.

W...

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The War of the Solstice - Releasing May 2021

After 6 years in the making, the public release for the latest Unity version of the game will be coming in May 2021.

A new trailer has been created to get a taster for some of the new features which you can find here
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Beta testers wanted

Hi! The Unity version of War of the Solstice will be moving next week into a period of final beta testing...

We'll be looking for a small group of beta testers... if you wish to get access to download the current Unity build for extended play and helping to iron out any remaining bugs, th...

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Lords of Midnight - Next generation

Pleased to say that my long awaited ZXSpectrum Next arrived in 1st class condition.

After updating the OS distribution to the latest, which included the Lords of Midnight for the Next, booted it up alongside the other generations of the game that I have to hand for a quick photo...

On the left: Original ZXSpectrum version running in Spectaculator
On the right: ZXSpectrum Next version by Matt Davies with completed overhauled graphics by Simon Butler
In the centre: The Unity remake version which I'm about to put into Beta testing phase

Amazing how the game is still going strong after 36 years :)

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