
The
War of the Solstice (WOTS)
WOTS is a
faithful remake of the original Lords of Midnight, utilising The Midnight Engine by Chris
Wild. It attempts to bring the game into the 21st century by using 3D graphic techniques
in place of the traditional landscaping. The game mechanics remain the same as the
original, the most important being turn based game play. I have also added some new game
play options; for those who want to play a more head-to-head approach, I have allowed them
to take control of Doomdark's forces ! There are also changeable climates and weather
effects such as snow to enhance the playing atmosphere.
The production team
Andrew Smart
- Project Co-ordination / Frontend Engine
Programming & Interfacing
Wayne Britcliffe
- 3D modelling & texture mapping / 2D
graphics / overture / teaser trailer
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