Tag Archives: FMod

Game migration to the Unity platform

Seasons greetings everyone! I thought I would give an end of year update on current activities and let you know that as always, developments have been ongoing in the background during 2017. The focus this year has been on learning … Continue reading

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Announcement: Next major release date

The next release of War of the Solstice has been scheduled for 22nd Dec 2015 (The winter solstice always seems a fitting time to me to release anything Midnight related!) Progress has been good on the audio side this year … Continue reading

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FMod Audio development progressing nicely…

Here’s an example of the powerful audio development environment of FMod Studio, which is being used to build up a dynamic soundtrack for the game engine. Some good progress continues to be made on this front 🙂

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Integration of FMod Sound System

In order to expand the audio possibilities of the engine I have now integrated it with the FMOD Sound System which is free for non-commercial use. The FMOD Studio Interface and Application Programmer’s API make it much easier to manage … Continue reading

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