Author Archives: Luxor

FMod Audio development progressing nicely…

Here’s an example of the powerful audio development environment of FMod Studio, which is being used to build up a dynamic soundtrack for the game engine. Some good progress continues to be made on this front 🙂

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The battle continues…

Well another winter solstice passes and another new year dawns, and again I find myself being ever hopeful that this year is the one where the next release of War of the Solstice makes it out… 2014 saw some good … Continue reading

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Latest version demo (includes audio) – Jan 2015

New main menu screen in action The demo from the latest version currently still under development

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Latest version feature list (still growing…)

The latest version currently still under development has the following new features already completed:- Jan 30, 2015 Added new in-game fire object with procedural animation Added post processing effect: Light scattering or “God rays” Added grass effects in forests and … Continue reading

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New loading screen artwork

I put together a new loading screen centred around an aerial view over the map of midnight… you can see Xajorkith in the bottom right corner, and Ushgarak rising in the far distance at the top. I was keen to … Continue reading

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Integration of FMod Sound System

In order to expand the audio possibilities of the engine I have now integrated it with the FMOD Sound System which is free for non-commercial use. The FMOD Studio Interface and Application Programmer’s API make it much easier to manage … Continue reading

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Lost and found

C&VG News article from Feb 1985 edition Did you ever lose something only to stumble across it again after many many years ? Well that happened to me this week. Around 10 years ago, I mislaid what was an important … Continue reading

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Archive: My development of “Eye of the Moon” moves to the Atari ST and then Amiga A500+ in 1993

Overview   This is an uncompleted project from the 16-bit era of the early 90’s, where I set about attempting to make the 3rd part of the trilogy. It was the mid ground between my very early work on the … Continue reading

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Latest version demo (includes audio) – Dec 2012

The demo from the latest version currently still under development

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Web site moved to WordPress format

The frozen empire website has been moved to the WordPress format to make it look a bit more presentable and also to take advantage of some of the convenient features offered with the format (blog entries, comments, gallery handling etc)… … Continue reading

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